﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.Collections.ObjectModel;

using Prism.Games.GalEngine.Scripts.FunctionModel;

namespace Prism.Games.GalEngine.Scripts.Data.ResourceCollection
{
    [Serializable]
    public class SceneVisualElementCollection : ObservableCollection<SceneVisualElement>
    {
    }
}
